Toolbar
The Canvas provides the following options via the toolbar at the top of the page:
Undo/Redo 
Undo or redo the last action.
Fit to Bounds ![]()
Set the size of the elements to fit the bounds of the canvas.
Zoom to Selected ![]()
Zoom in on the selected entities on the canvas.
Apply Current Layout ![]()
- Organic
—Based on a force-directed layout paradigm; useful for models that use
enterprise networking, system management, and WWW visualization. - Circular
—Emphasizes group and tree structures within a network and analyzes the
connectivity structure of the network and arranges the partitions as separate
circles. Useful for models that depict social networks, network management, and
eCommerce. - Radial
—Places
entities on circles around a common center (also known as the root), expanding
outward, similar to rings in a tree. The center entity is the first entity, the
first ring contains the "children" entities of the first entity, the second ring
contains the "children" entities of the entities from the first ring, and so on.
Useful for models that depict social networks, web analysis, or organizations
with a central authority and multiple levels of management. - Hierarchical Edge Bundling
—Bundles groups of edges together using edge
compatibility measures. This layout reflects high-level patterns, reduces visual
clutter, and more clearly displays relationships that are based on fewer
connections. Useful for models that depict social networks. - Hierarchical
—Highlights the main direction or flow within a directed model. The
entities of a model are placed in hierarchically arranged layers such that most
of the relationships of the model show the same overall orientation (e.g.,
top-to-bottom). Useful for models that depict workflows, database modeling, and
process modeling. - Orthogonal
—Acts as a multi-purpose layout provider for undirected models. It
produces compact drawings with no overlaps, few crossings, and few bends. Useful
for models that use database schema, system management, and software
engineering. - Tree
—Presents data in a
heirarchical manner, resulting in several individual squares and rectangles that
together form a whole.
Centrality
Apply the selected centrality algorithm to the open model. The size of the entities and their labels will adjust accordingly.
-
Influence
—Identifies entities that have strong influence in the network
due to their direct links to other highly active or well-connected
entities. -
Closeness
—Identifies entities that may have best access to other parts
of the network and visibility of activities within the rest of the
network. -
Betweenness
—Identifies entities that control the information flow between
different parts of the network. -
Degree
—Identifies entities that have the most direct links to others.
Centrality Options
- Incoming
—Results will be based on relationships coming into the entity. - Incoming & Outgoing
—Results will be based on incoming and
outgoing relationships. - Outgoing
—Results will be based on relationships going out of the entity. - Relationship weight property—Identifies which relationship property should be used as weight
for centrality.
- Low values
—Low values for the property are more
significant. - High values
—High values for the property are more
significant.
- Low values
Property Gradients 
- Entity gradient property—Identifies which numeric or temporal entity property
should be used as weight for gradients.
- Low values
—Low values for the entity property are more
significant. - High values
—High values for the entity property are more
significant.
- Low values
- Relationship gradient property—Identifies which numeric or temporal relationship
property should be used as weight for gradients.
- Low values
—Low values for the relationship property are more
significant. - High values
—High values for the relationship property are more
significant.
- Low values
Restore Default Decorations ![]()
Undo centrality and gradient changes and restore defaults.
Select all entities ![]()
Select all entities on the canvas.
Select Connected ![]()
Select remaining connections for the selected entities.
Select Incoming ![]()
Select all entities that are coming into the selected entities on the canvas.
Select Outgoing ![]()
Select all entities that are going out of the selected entities on the canvas.
Load Connected ![]()
Load remaining connections for the selected entities within limits set by Load Options Maximum Entities.
Load Incoming ![]()
Load all entities that are coming into the selected entities on the canvas.
Load Outgoing ![]()
Load all entities that are going out of the selected entities on the canvas.
Load options ![]()
- Fill in Relationships—Return additional relationships revealed in discovery. If the discovered entities were connected to additional entities already on the canvas (other than the one(s) selected prior to using Discovery), those relationships will also be returned.
- Relationships—Select which relationships you want to be returned on the canvas.
- Maximum Entities—Return no more than this number of entities onto the canvas. Default is 100.
Load shortest paths
Select on the canvas the smallest number of entities and relationships required to connect the two currently selected entities.
- Relationships—Select which relationships you want to be returned in the shortest path.
- Maximum Paths—Return no more than this number of paths onto the canvas. Default is 20.
- Maximum Path Length—Return a path whose length is no greater than this number. Default is 20.
- Timeout—The number of seconds that can elapse before the request times out. Default is 10.
Unload selected ![]()
Remove all currently selected entities.
Unload options ![]()
- Unload selected—Remove all currently selected entities.
- Unload unselected—Remove all entities that are currently not selected.
- Unload all—Remove all entities from the canvas.