Using the Marlin Renderer with Spectrum Spatial
Spectrum Spatial renders maps and map tiles with anti-aliasing (Quality) enabled. Spectrum Spatial uses the default Ductus renderer that comes with Java 8, which does not scale its anti-aliasing. Starting with version 12.0 of Spectrum Spatial, images of maps and map tiles are only produced with anti-aliasing. This means if you have images that require a lot of anti-aliasing, it is possible you will see a lack of scaling.
A very simple way to ensure that rendering is scalable with anti-aliasing enabled is to use the Marlin renderer, "an open source (GPL2+CP) Java2D RenderingEngine optimized for performance." The new map images may be slightly different but not by a noticeable amount.
These instructions below specifically describe how to integrate the Marlin renderer with Spectrum Spatial.
Changes take effect immediately.
You should see this in the spectrum-server.log file:
INFO: ===============================================================================
INFO: Marlin software rasterizer = ENABLED
INFO: Version = [marlin-X.Y]
INFO: sun.java2d.renderer = org.marlin.pisces.MarlinRenderingEngine
...
If you do not see this in your spectrum-server.log after you initialize the Mapping Service with a mapping request, then something was misconfigured.